The Mundus engine, a project within the Tabi ecosystem of the modular CosmosL1 gaming public chain, has officially announced that it has joined the NVIDIA Developer Program. The move is designed to make Mundus the most efficient and easy-to-use gaming infrastructure for web2 games to move to web3. By integrating the CUDA toolkit into the Mundus engine, developers using NVIDIA graphics cards will not only be able to dramatically increase the development speed of the Mundus engine, but also introduce ray tracing and other technologies into the game to realize more realistic game scenes.